Agent Architecture
This document details the internal architecture of a CLE-Net agent.
1. Overview
A CLE-Net agent is an autonomous cognitive unit that:
Observes human interaction (text, voice, documents)
Extracts symbolic representations from raw input
Discovers latent rules through symbolic regression
Communicates discoveries to the network
Learns from global consensus
Agents are designed to be:
Independent: Each agent operates on its own data
Resilient: Can recover from crashes and failures
Persistent: State survives across restarts
Evolving: Rules and knowledge improve over time
2. Agent Components
┌─────────────────────────────────────────────────────────────────┐
│ CLE Agent │
├─────────────────────────────────────────────────────────────────┤
│ │
│ ┌──────────────┐ ┌──────────────┐ ┌──────────────┐ │
│ │ Input │───▶│ Event │───▶│ Semantic │ │
│ │ Handlers │ │ Stream │ │ Atomizer │ │
│ └──────────────┘ └──────────────┘ └──────────────┘ │
│ │ │
│ ┌──────────────┐ ┌──────────────┐ │ │
│ │ Consensus │◀───│ Rule │◀──────────┘ │
│ │ Engine │ │ Manager │ │
│ └──────────────┘ └──────────────┘ │
│ │ │ │
│ │ ▼ │
│ │ ┌──────────────────┐ │
│ └─────────│ Blockchain │ │
│ │ Interface │ │
│ └──────────────────┘ │
│ │
└─────────────────────────────────────────────────────────────────┘
2.1 Input Handlers
Purpose: Convert various input modalities into a unified event stream
Supported Inputs:
Modality |
Handler |
Output |
|---|---|---|
Text |
TextHandler |
TextEvents |
Voice |
VoiceHandler |
AudioEvents |
Documents |
DocHandler |
DocumentEvents |
Video |
VideoHandler |
FrameEvents + AudioEvents |
Key Design: All handlers output to the Event Stream, ensuring temporal consistency.
2.2 Event Stream
Purpose: Maintain chronological order of all interactions
Properties:
Ordered: Events have timestamps
Interruptible: Handles overlapping events (for full-duplex)
Partial: Can process incomplete events
Persistent: Events are stored locally
Event Structure:
class Event:
event_id: str # Unique identifier
timestamp: float # When event occurred
source: str # Input handler origin
modality: str # text, voice, etc.
speaker: Optional[str] # Who produced it
raw_content: Any # Original content
confidence: float # Processing confidence
metadata: Dict # Additional info
2.3 Semantic Atomizer
Purpose: Extract meaning units (atoms) from raw events
Extracts:
Atom Type |
Description |
Example |
|---|---|---|
Entities |
Nouns, actors |
“client”, “manager” |
Attributes |
Properties |
VIP=true, delay=short |
Actions |
Verbs, decisions |
ignore, approve |
Conditions |
Context |
“if client is important” |
Negations |
Inverted meaning |
“not applicable” |
Probabilities |
Uncertainty |
“usually”, “maybe” |
Temporal |
Time markers |
“always”, “never” |
Process:
Parse raw content
Identify atom types
Normalize representations
Assign confidence scores
Example:
Input: "Usually VIP clients don't get penalties for short delays"
Atoms:
- Entity: client (type=VIP)
- Condition: delay (duration=short)
- Action: ignore_penalty
- Probability: usually (confidence=0.8)
2.4 Symbol Mapper
Purpose: Convert atoms to formal logical representations
Process:
Map atoms to logical predicates
Normalize to canonical form
Create rule skeleton
Example:
Atoms:
- client.VIP = true
- delay < T
- ignore_penalty = true
Canonical Rule:
IF Client.VIP = true AND Delay < threshold
THEN IgnorePenalty = true
Canonicalization Rules:
Alphabetical ordering of conditions
Standardized predicate names
Normalized value representations
Deterministic formatting
2.5 Symbolic Regression Engine
Purpose: Discover latent rules from accumulated symbols
Methods:
Pattern Detection: Find repeated co-occurrences
Rule Induction: Propose candidate rules
Quality Evaluation: Score rules by:
Coverage (how many events explained)
Simplicity (Occam’s razor)
Consistency (low contradictions)
Output: RuleCandidate objects
2.6 Enhanced Symbolic Regression ✅ PHASE 3 - COMPLETED
Purpose: Advanced symbolic discovery using Genetic Programming (GP)
Components:
2.6.1 SymbolicExpression
Tree-based representation of symbolic rules
Supports operators: +, *, >, <, ==, AND, OR
Tracks fitness, complexity, and canonical form
2.6.2 SymbolicRegressor
Genetic Programming (GP): Evolves expression trees
Population-based evolution (configurable size)
Tournament selection for parent selection
Crossover and mutation operators
Elitism to preserve best solutions
Fitness Function: Combines multiple metrics
Coverage: Fraction of events explained
Correlation: Statistical fit to data
Simplicity penalty: Prefers simpler rules
Configuration:
population_size: 100 generations: 50 mutation_rate: 0.1 crossover_rate: 0.7 max_depth: 5 simplicity_weight: 0.3
2.6.3 TemporalPatternRecognizer
Trend Detection: Identifies increasing/decreasing/stable patterns
Periodicity Detection: Finds repeating patterns using autocorrelation
Change Point Detection: CUSUM-based detection of regime changes
Sliding Window: Configurable window size for analysis
2.6.4 UncertaintyQuantifier
Bootstrap Confidence Intervals: Statistical bounds on predictions
Prediction Intervals: t-distribution based bounds
Rule Confidence: Combines coverage, consistency, and support
2.7 Multi-Modal Input Processing ✅ PHASE 3 - COMPLETED
Purpose: Handle diverse input modalities with unified processing
2.7.1 VoiceHandler
Speech-to-Text: Transcription of audio input
Emotion Detection: Classifies emotional state
Speaker Identification: Distinguishes different speakers
Audio Features: Pitch, speech rate, pause frequency
2.7.2 VideoHandler
Frame Extraction: Key frame sampling from video
Scene Detection: Identifies scene boundaries
Audio Track Processing: Extracts and processes audio
Lip Sync: Enables full-duplex interaction
2.7.3 DocumentHandler
OCR: Text extraction from scanned documents
PDF Processing: Native PDF parsing
Layout Analysis: Identifies structure (headers, tables, lists)
Table Extraction: Extracts tabular data
Entity Extraction: Named entity recognition
2.7.4 ImageHandler
Object Detection: Identifies objects in images
Scene Description: Generates textual descriptions
Text Extraction: OCR for embedded text
Feature Extraction: Visual embeddings
2.7.5 MultimodalProcessor
Unified Interface: Single entry point for all modalities
Modality Routing: Routes to appropriate handler
Result Aggregation: Combines multi-modal outputs
2.7.6 FullDuplexController
Simultaneous I/O: Processes input and output concurrently
Interrupt Handling: Gracefully handles interruptions
Real-time Processing: Low-latency processing
State Management: Tracks listening/speaking states
RuleCandidate Structure:
class RuleCandidate:
rule_id: str
logic_form: str # Canonical rule
context: str # Domain/context tags
confidence: float
coverage: float
simplicity: float
support_count: int
contradiction_count: int
evidence: List[str] # Event IDs supporting this rule
2.6 Rule Manager
Purpose: Manage local rules and coordinate with network
Responsibilities:
Track all discovered rules
Maintain local rule state
Handle consensus feedback from network
Update confidence scores
Trigger rule broadcasts
Rule Lifecycle:
Discovery → Candidate → Broadcast → Consensus → Accepted
↓
Contradiction → Decay
↓
Verification → Strengthen
2.7 Consensus Engine
Purpose: Validate rules against network consensus
Process:
Receive rule commitments from network
Check independence of discoveries
Calculate confidence based on:
Number of supporting agents
Diversity of data sources
Time stability
Resolve conflicts
Update local rule state
2.8 Blockchain Interface
Purpose: Communicate with the network
Functions:
Broadcast: Send rule commitments
Subscribe: Receive network events
Query: Request rule state
Sync: Download latest consensus
3. Agent State
3.1 Local State Structure
class AgentState:
agent_id: str
node_identity: Identity
current_rules: Dict[str, Rule]
event_history: List[Event]
symbol_buffer: List[Atom]
pending_commits: List[RuleCandidate]
consensus_state: Dict[str, float]
last_checkpoint: int
last_sync: float
3.2 State Persistence
Agents persist state to:
Local disk: For crash recovery
Network: For migration and replication
Checkpoint Strategy:
Periodic snapshots (configurable interval)
On significant events (rule accepted, etc.)
Before network operations
3.3 State Migration
If an agent needs to move to a new machine:
Export state to encrypted package
Broadcast availability
New agent imports and verifies
Resume operation with full history
4. Agent Lifecycle
┌─────────────┐
│ START │
└──────┬──────┘
│
▼
┌─────────────┐
│ INITIALIZE │
│ - Load │
│ - Sync │
│ - Verify │
└──────┬──────┘
│
▼
┌─────────────┐
│ OBSERVE │◄──────────────────┐
│ - Capture │ │
│ - Extract │ │
└──────┬──────┘ │
│ │
▼ │
┌─────────────┐ │
│ DISCOVER │ │
│ - Analyze │ │
│ - Propose │ │
└──────┬──────┘ │
│ │
▼ │
┌─────────────┐ │
│ BROADCAST │ │
│ - Commit │ │
│ - Wait │ │
└──────┬──────┘ │
│ │
▼ │
┌─────────────┐ │
│ CONSENSUS │ │
│ - Validate │ │
│ - Update │ │
└──────┬──────┘ │
│ │
▼ │
┌─────────────┐ │
│ LEARN │ │
│ - Adjust │ │
│ - Store │ │
└──────┬──────┘ │
│ │
▼ │
┌─────────────┐ │
│ CHECK │───── CRASH? ─────►│ RECOVER
│ - Healthy? │ │ - Restore
└──────┬──────┘ │ - Resume
│ NO └─────────────
▼
┌─────────────┐
│ SYNC │
│ - Network │
│ - Update │
└──────┬──────┘
│
▼
(back to OBSERVE)
5. Configuration
5.1 Core Parameters
agent:
id: auto-generated
mode: full | light
checkpoint_interval: 300 # seconds
sync_interval: 60 # seconds
atomizer:
confidence_threshold: 0.7
max_tokens: 10000
discovery:
min_coverage: 0.1
simplicity_weight: 0.3
min_support: 3
consensus:
min_agents: 3
independence_threshold: 0.8
stability_window: 86400 # seconds
6. Failure Modes
6.1 Crash Recovery
If agent process dies:
On restart, load last checkpoint
Replay events since checkpoint
Verify consistency
Resume operation
6.2 Network Partition
If disconnected from network:
Continue local operation
Accumulate local discoveries
Broadcast on reconnection
Resolve any conflicts
6.3 Data Corruption
If local state corrupted:
Attempt recovery from replicas
If unavailable, reset to genesis state
Rebuild from network consensus
7. Security
7.1 Agent Identity
Each agent has a cryptographic identity:
Public/private key pair
Certificate from network (if applicable)
Attestation of node capabilities
7.2 Communication Security
All network communication:
Encrypted (TLS or similar)
Authenticated (signatures)
Forward-secret (session keys)